Wednesday, June 27, 2012

Dungeons & Dragons Calendar

Thinking about D&D

I'm putting up a calendar of possible D&D session dates.  Let me know if any of these dates would work for you guys. As usual I'm open pretty much every weekend and I would be up for other days as well. The calendar is listed through July right now but I'll make adjustments as soon as I get some feedback.  I'm having a little trouble posting the calendar here so i'll try it in its own post.







Monday, June 25, 2012

Feedback from the Playtest

A good article is up about what the overall opinions are for the D&D playtest.  It looks like things are headed in the right direction. Article here.  I would suggest signing in and taking the survey as you all had a chance to try out the playtest.

In addition to the 1st edition rules (reprints coming out next month) it looks like Wizards are covering all bases by reprinting the 3.5 edition rules as well.  Looks like their desperately trying to win their fan base back. Here and here.




Wednesday, June 13, 2012

D&D Art Test

Here are the images I've submitted for the D&D art test.  If you're curious the guidelines for the art test are given here it may explain the choices I made for the paintings.



Monday, June 4, 2012

Bounded Accuracy & Coup de Grace

This is one of the design features for 5th Edition that I'm most interested in.  I think if the designers can pull this off it will make for a more fun gaming experience.  I like the idea that even at higher levels each roll that players make won't be like having to do a math equation and the characters abilities won't be just a string of bloated modifiers.  As one of the designers said, "I don't want the character sheet to look like a tax form."
Bounded Accuracy

Also...
It's Lono's favorite thing to do and we've been saying it wrong all this time!

Coup de Grace is the subject of many arguments. People will often gleefully tell you it's pronounced "coo de grah" because of the way "gras" is pronounced in "Mardi Gras". They're wrong. "Grace" and "Gras" (which means "fat") are entirely different words. "Grace" has a strong "ss" sound at the end of it, and the phrase is pronounced "coo de grass".

Taken from the D&D Ultimate Pronunciation Guide

Don't get me started on Gel-a-TAE-nEus Cube, NEE-crow-mancer, and Puh-LA-din.